Loch Monsters
Loch Monsters is a multiplayer Slither.io clone built using Java and .NET sockets. It uses a client-server architecture because I wanted to be able to expand it to support many clients.
Loch Monsters is a multiplayer Slither.io clone built using Java and .NET sockets. It uses a client-server architecture because I wanted to be able to expand it to support many clients.
Flesh and Stone is a Doctor Who themed endless runner built in Unity with C#. I built this project solo during Game Tech 1 so the art is 100% my fault. Includes designer friendly inspector tools.
Jinn’s Curse is a two player competitive resource management game. Two opposing factions battle for control of territory while gathering the resources they need to curse their opponents.
Leviathan is an exciting and challenging platformer that I built during Game Tech 1. It has an interactive tutorial system and multiple types of platforms. Can you survive? Many have tried, few succeed.